Hi Sarah,

Yes, I'm running the standalone on the same computer, for which I do have admin 
access. 

More experimenting, all on the same computer (running 10.4.7): I've created two 
identical 'hello world' apps; one created from scratch in 2.7 works fine as a 
standalone, but one first created in 2.6 won't launch as a 2.7 standalone. This 
is the only pattern I've found:  none of my stacks created in Dreamcard 2.6, 
then opened in 2.7 and saved in 2.7 format, form standalones that launch. 

I tried making a 2.7 standalone from a stack from one of the online 
conferences, and that did work fine.

That gives me hope that the problem isn't in my main project specifically, but 
I am stumped as to what might be causing it, or what to do. Can a card be 
somehow copied or cloned from a 2.6 Dreamcard file into a fresh 2.7 one? (I 
just tried to copy & paste a few objects but nothing happened when I chose 
'paste.')

-Curt


>Hi Curt,

>It sounds like you have a permissions problem. Are you running the app
>on the same computer that built it? If not, I always zip an app before
>transfer to avoid this. If it is on the same computer, so you have
>admin access? Maybe it needs it for some reason.

>HTH,
>Sarah

> I've downloaded the trial version of Revolution studio with an eye to 
> entering my project in the MacFormat contest. My project, created in 
> Dreamcard 2.6.x, has worked well in the IDE and with Stackrunner on OS X and 
> Windows. When I've opened it in 2.7, saved it (in 2.7 format, I presume), and 
> made a standalone, I get a message that the standalone was created 
> successfully, but it won't launch. I get one or two bounces of the dock in 
> OSX before it shuts down (UB and also PowerPC versions), and on XP I get an 
> error message "0,0".
>
> I've dug around in the archives and tried several things that I thought could 
> help:
> -moved the files & standalones to shorten the overall file path
> -tried removing non-ASCII characters from the file names
> ... but I get the same result.
>
> I also tried making some quick 'hello world' type standalones (some with and 
> some without tildes, umlauts, etc. in the file names), and they all worked 
> fine.
>
> The project isn't too big - 6 cards, about 1400 lines of code, 4 substacks, 
> including Sean Shao's libSmtp253 (using Chipp Walters' altEmailHarness) and 
> the answer & ask dialogs. The app saves user-entered text as HTMLText to 
> external files, reads in those external text files, and manipulates the text 
> in various ways.
>
> Any thoughts on what else I might try? I suspect my chances in the contest 
> might be hurt if I submit a UB standalone that won't open. : (  Thanks for 
> any ideas!


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