Second thoughts...
An alternate approach would be to forget the 'libraryStack' handler and just set
the script of your new stack to the script of the "revLiburl" button. Then do
everything else as already stated. This is a little more simple conceptually.
Phil
Phil Davis wrote:
In the IDE, you can create a stack (named "inetCode" below) and copy
button "revLibUrl" of stack "revlibrary" to it. Then in the stack script:
on libraryStack
insert script of btn "revLibUrl" of this stack into back
end libraryStack
Near the beginning of your CGI script, you would then have this line:
start using stack "inetCode"
Now just make sure the "inetCode" stack is in the same folder as your
script and the engine, and I think it should work - unless I've
overlooked something... nahhh, that never happens... ;o)
Phil
[EMAIL PROTECTED] wrote:
In a message dated 8/15/06 3:36:02 PM, [EMAIL PROTECTED] writes:
Don't you need to be using libURL for this to work? So before you
issue 'put
url', your CGI would need to 'start using' a stack that includes libUrl.
Phil Davis
I think I understand what you're saying - - - now since I'm just
running the revolution engine as a non-GUI CGI on Mac OS X, can you
tell me what exactly I'd need to reference as a "stack that includes
libURL?" When I downloaded the revolution engine for Mac OS X Unix,
it only came with 1 "rev" file.
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