Yes.

Apparently since Menus are nothing more than a group of buttons in Revolution that are hidden, Revolution "compensates" for this by changing the height of the card. I personally think this is a bug. I would like to be able to set a property that tells Revolution what the default height for cards in a stack are, and then I can change that on the fly, but alas, that is not how it is now.

To date I have not heard of any real solution except to include code in a preopenstack handler that sets the height of the card to what you want it to be.

Another idea I have been playing with is to create and implement menus "on the fly", that is build your menus when the stack or card opens and then set the menu to that group. It's just an idea though.

Also you should consider setting the menu to act as a background so you do not have to replicate it.

Bob Sneidar
IT Manager
Logos Management
Calvary Chapel CM

On Aug 16, 2006, at 8:01 AM, [EMAIL PROTECTED] wrote:

Hello everyone -

I'm hoping someone can help me with a problem with menus.

I have a set of three menus (as one menubar) repeated on several
cards.  In the menu Builder I have "set as menu bar on Mac OS"
selected.  Whenever I navigate from one card to another the height of
my stack shrinks!

Now I suppose Rev is trying to be *helpful* by compensating for the
difference in the way Mac and PC handle menus - but obviously
something is going awry here.  Is there something obvious I'm doing
wrong?

Help!


Chris


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