David, It must be the screenmouseloc that slows the mac. As stated earlier. I guess that is practical to know. I have always used tips from the free stacks of Tactile Media. In their dragsample stack, they explain that it's always more efficient to compare variables instead of repeatedly testing the object's dimensions/position. That's why the dimensions and limits is set outside the mousemove handler in my example.
I'll think of a way to replace the screenmouseloc. David wrote >Thanks, Jan. It is very jerky and slow here. Maybe this is an OS X thing? I am using Panther, G4 >iMac/TiBook. _______________________________________________ use-revolution mailing list [email protected] Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
