My instinct in this situation would be to create a series of graphics
for the background layer and the one in front, then put a QT movie on
top of both.
Then you can swap out the icon properties of the background images as
you wish.
In my experience QT movies don't like having anything in front of
them, they might play jerky and make the app unstable (although if
the objects were different stacks layered over each other this might
work better than having all layers on the same card - just a guess)
On Aug 24, 2006, at 3:47 PM, Sivakatirswami wrote:
Another one of my "ask for the moon" queries:
Is it possible to have one movie playing as a background object and
another movie playing on top of it at the same time? Actually what
I would really like is to have a movie running in the background
(layer 1) looping with no controller or border; an animated GIF
running on top of that (Layer 2:) where frames are presented under
script control), and yet another Quicktime moving on top of that
(layer three, topmost, ) with a controller that the user can use to
stop) I tried, but I don't think it works, but before i give up, I
just thought I would ask.
User could stop the top most moving, scripted buttons sitting on
top of the background movies are active...
Context is:
Having some branding motion graphics subtly playing in the
background and then present a specific movies on top. The player on
top might change out to other movies, with user interaction from a
pull down menu or static side bar of links which dynamically reset
the topmost player's URL to a remote.SMIL file. i.e. different
user events are happening... underneath it all the motion graphics
movie is running continuously on a loop.
I'd rather not have to go into Final Cut Pro and Shake to composite
all this if there's a way in Rev to just have movies running on top
of each other...
Alternate strategies, possible directions to go with, etc.,
welcome. This is in the brainstorming stages...or maybe it's a
matter of "video cards just can't do that!"
There's ways to do this with SMIL where we could leave a blank
region in the center and run motion graphics in other /seq 's round
it in the areas outside a central blank region, and of course QT
renders this in a single video layer, but, it would be a lot easier
in Rev if such layering of animated objects is doable.
TIA
Sivakatirswami
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