Indeed, I used it as an example and gave the background story as reading for my class...
Most regrettably, one of the brighter students in the class was heard to remark something to the effect that: 'yeah, but it wasn't really done in Rev; all the real work was done in Photoshop...' Sigh... Judy On Thu, 24 Aug 2006, Lynn Fredricks wrote: > > Of course in any thread that mentions these sorts of games it > > would be remiss not to draw the reader's attention to Alida: > > > > <http://www.alidagame.com/> > > > > This is a wonderful work, amazingly done by one person, Cos Russo. > > Originally developed in SuperCard, it was ported to > > Revolution a couple years ago for deployment to OS X and Windows. <snip> > > This is a super example! And also, this game saw wide distribution in > retail, including CompUSA, Apple Store (retail) and more, here in the USA. > There is an interview posted with Cos here: > > http://www.revdeveloper.com/include/wiki/rev/doku.php?id=en:spotlights:spotl > ight_on_alida _______________________________________________ use-revolution mailing list [email protected] Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
