At 11:24 PM +0200 9/1/2006, Wilhelm Sanke wrote:
The "text of image" property apparently does not work in the MC IDE, regardless of which engine is used, old or new ones - from 2.4 to 2.7.3.
I strongly suspect a problem with the paintCompression property, in this case. I believe the Rev IDE sets it to "PNG", while the MC IDE (or the bare engine) sets it to "RLE". You might experiment with setting the paintCompression to "PNG" before transferring the image using the text property - the later engines might be making assumptions they shouldn't about the property value.
So what could be the benefits of using text-of-image data instead of "imagedata"?
They're different formats with different uses. The imageData is an expanded pixmap form (one pixel per four bytes - a byte of zeroes plus the R, G, and B channels) of the data currently presented on screen, while the text of the image (the content of the image container) is the base data of the image itself, in whatever format the image was created or imported in (PNG, GIF, etc.). The text property doesn't change if you change the image size, while the imageData does - it's recomputed from the content of the image every time you change the object size. The imageData form is more amenable to transformations such as changing the brightness or dropping out a channel. And so on.
There are various differences and which one is more useful depends on the circumstances.
-- jeanne a. e. devoto ~ [EMAIL PROTECTED] http://www.jaedworks.com _______________________________________________ use-revolution mailing list [email protected] Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
