Chris- Friday, October 13, 2006, 9:03:54 AM, you wrote:
> Is there something like this that even exists? I realize since Rev > stacks contain binary data it makes things a bit more difficult. Is > there anything out there that can handle binary files this way? If > not, could something like this be created with Rev? If so, how > difficult would it be? Here's the approach I took: any rev object can be described by its 1. script 2. properties 3. custom properties 4. custom property sets (and 3 recursively) I made a client-end plugin that enumerates these and sends them as text over a socket connection to a server that stores them away as (item,value) pairs. Checking an object out then is a matter of grabbing the description and, item by item, issuing set commands. Checkin: foreColor,"black" backColor,"white" Checkout: in a repeat loop: put item 1 of line x of tDescription into tProp put item 2 of line x of tDescription into tValue set the tProp of control tObject to tValue Diffing two versions of an object: I save only the complete contents of the current version an object. Previous versions have only the items that are different from the next-most-recent saved. To see the difference between the two latest versions you just have to display those items. To diff a less recent version you work your way back down the chain. There *are* some problems with this, notably with respect to object ids if you need to recreate the entire stack from its descriptions or when one developer checks in a new control and a second developer needs to import it into an existing stack. Object ids (with the exception of images) are immutable in rev for some reason. Hope this helps. Next step (someday) is to integrate this with subversion. -- -Mark Wieder [EMAIL PROTECTED] _______________________________________________ use-revolution mailing list [email protected] Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
