Bill, Thanks - I knew it couldn't possibly be perfect - and your
observations about ABS and trunc are exactly the kind of comment I
hoped the list would supply.
Yours, somewhere between the nobel and the dunces cap,
Mark
On 20 Oct 2006, at 12:14, Bill Marriott wrote:
Well, you don't need abs() when squaring numbers, and I'm not sure
why you would use trunc() instead of round().
a^2 + b^2 = c^2 works great for screen dimensions. But if you're
talking about distances on earth, look at
http://mathforum.org/library/drmath/view/54941.html
Writing a function for that would put you closer to the Nobel.
Mark Smith wrote
> function pointDistance point1,point2
>
> put ABS(item 1 of point1 - item 1 of point2) ^ 2 into square1
> put ABS(item 2 of point1 - item 2 of point2) ^ 2 into square2
>
> return trunc(sqrt(square1 + square2))
>
> end pointDistance
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