I also had a look at Alex Tweedly's UDP examples when I started looking
at networking with Rev. - saved a lot of time.
I've also got two very minimal test stacks on user space Jock_McTartan -
about 10 lines of code each - client and server.
They have just enough in them to show the mechanism working.
Hope this helps.
JC
Andre Garzia wrote:
Folks,
I have two stacks, one is a udp server stack and the other is a client
stack. The server is setup to use the newPacket callback message when
a datagram arrives. The client will write to the server then it will
read from the socket to see if there was any answer.
The client is able to write to the server fine, the datagrams arrive
nicelly. The server is not able to answer back, no error is reported
by the write to socket message but nothing is returned to the server,
the read from socket message after the write to socket on the client
returns empty. I've sent more than 1k packets, they could not be all
droped since on one way it all works fine but on the other way they
simply don't work.
Am I doing something really stupid?
My packet size is 576 chars, I've also used 8k and 2k sizes, the
client is able to send those fine and they arrive intact, but from
server to the client I can't seem able to communicate.
thanks in advance, udp is kinda new to me.
andre
PS: Mac OS X here, rev 2.7.5.
_______________________________________________
use-revolution mailing list
[email protected]
Please visit this url to subscribe, unsubscribe and manage your
subscription preferences:
http://lists.runrev.com/mailman/listinfo/use-revolution
_______________________________________________
use-revolution mailing list
[email protected]
Please visit this url to subscribe, unsubscribe and manage your subscription
preferences:
http://lists.runrev.com/mailman/listinfo/use-revolution