On Fri Nov 10, Chipp Walters chipp at chipp.com wrote:
Quick and dirty way:
on mouseUp
go inv stack "answer Dialog"
set the loc of stack "answer Dialog" to the screenloc
show stack "Answer Dialog"
answer "hello"
end mouseUp
The dirty part of this is if you use a full "answer" syntax with options
- instead of just saying "hello" - like
"answer "Choose a color" with "red" or "green" or "Blue""
and then
"put it into field "result""
then field "result" will remain empty!
The only place you can put the "it" variable - when using a script like
in Chipps example - seems to be the message box.--
What it needed here is to change the syntax in the engine; several
proposals have been made in the past for such a solution to place the
dialogs.
Unitl this happens, it is a good interim solution to use a custom
property "NewLoc" like it is implemented in the Metacard IDE and could
also be implemented in the Rev IDE (see my last post of this thread).
Regards,
Wilhelm Sanke
<http://www.sanke.org/MetaMedia>
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