Hi Jan,
If you have thousands of objects, I can very well imagine that
Revolution gets very slow. I also believe that having thousands of
objects probably indicates a need to re-think the strategy behind
your user interface.
However, if "many" only means a few dozens or even 200 or 300 objects
and if your computer is reasonable fast, say >500 Mhz, you should not
experience much lagging while editing these objects. Still, even on
350 Mhz machines, you should experience an acceptable responsiveness
using the IDE.
Are you using any scripts that run when objects are resized, moved,
or otherwise changed? Do you have any running handlers in the
background or many pending messages? Are you using third-party
libraries or plugins?
Best,
Mark
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Op 24-nov-2006, om 20:53 heeft Jan Sælid het volgende geschreven:
My app’s interface is not card based and has no pulldown menus. I’m
using a
“at your fingertips”-approach to the gui. Much like the new office
2007. I’m
also aiming at a completely customized look and that means I have a
lot of
groups. It seems now that the revolution ide is becoming slower.
When I’m
using “Select grouped controls” and the pointer it takes a while
before the
object is selected. Moving objects is also slow. Using properties
to nudge
object in any direction has come to the point where e.g. the down
arrow
stays down and the ide is locked up, with no other solution than to
force-quit rev.
Anyone have any experience with this? Is it the amount of groups
that slows
down rev? Or is it the amount of images. I use customized icons,
backgrounds, menubars etc. (nothing heavy.) Or is it the sum of it?
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