Hiya,
I still think we should piggy back on the XML description of the stacks
and inject the missing pieces there, I shouldn't think it's too far to
XHTML from there.
The injected pieces would be those as mentioned in 'Part 3'.
Cheers,
Luis.
From Andre, cont.:
We know that our tools pallete doesn't match the usual web controls, so
we need a new pallete with "web-savvy tools" this tools could be a
simple modal plugin with new tools such as TEXT, IMAGE, CONTAINER, and
this tools could be easily converted to the usual HTML + CSS. For
example HTML uses nested nodes such as /html/body/div/p for a paragraph
that belongs to a div. How is that different from Rev groups, if you
group all your card controls in a parent groups and had a nice "web
inspector" to give it a type "div" we could simply map the tree nature
of HTML back to Rev by using nested the groups. So all we need is a new
tools pallete able to create objects that can be easily converted to
their web counterparts and a new inspector that should have features to
aid this conversion such as "positioning tools", most of the CSS will
use relative based position while rev uses absolute coordinates, a new
inspector to deal with that kind of stuff.
Take notice that what we're doing is not think how to map revolution to
the web but the other way around, how to pick the most common web stuff
and map back to rev so that after we do this mapping, we can simply
write our web-tools.
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