GIFs do have a playrate which is set at the time of creation. AFAIK you can't change it unless you use Scott's recipe below.
On 12/21/06, Scott Rossi <[EMAIL PROTECTED]> wrote:
Recently, Bridger Maxwell wrote: > I am using an animated GIF in my stack, and I can't figure out how to slow > it down. What is the property (if any) that specifies how fast the frames > are played? Last I checked, I don't believe GIFs have a playrate -- you have to script playback yourself if you want custom speed (or to jump to specific frames). Several options have been posted in the mail archives to handle this -- here's one: http://article.gmane.org/gmane.comp.ide.revolution.user/57147/match=animated +gif
_______________________________________________ use-revolution mailing list [email protected] Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
