Hi Scott,

This is impossible, because commands are sent directly to the engine, as Jacque kindly explained a few times. Recently, I tried something similar with a setprop handler, but that didn't work either, even though the compiler accepted it. Still, I would be very interested if you found an elegant workaround. Currently, the only way seems to be to create your own customHilite handler, which hilites the target if not intercepted.

Best,

Mark

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Op 26-jan-2007, om 2:01 heeft Scott Rossi het volgende geschreven:

Is there any way to trap the hilite command? So if "hilite btn 1" is sent
anywhere via script, I can intercept that command in front script?

Thanks & Regards,

Scott Rossi
Creative Director
Tactile Media, Multimedia & Design
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