Well inside Rev - I "think" that most users would like to use the htmlText.
From my point of view i would like to be able to do the following:
set the text of fld "Title" to the id3_Title of player 1 set the htmltext of fld "Title" to the id3_Title ["htmlText"] of player 1 -- (could have "id3_HtmlTitle" as well) set the unicodeText of fld "Title" to the id3_Title ["unicode"] of player 1 And query the player like: put the id3_TextFormats of player 1 into availableFormats put the id3_TitleArray of player 1 into titleArray if "unicode" is among the items of availableFormats then set the unicodeText of fld 1 to titleArray ["unicode"] But in general i don't see why you would need to do anything other than one of the first three (I'd use the . The library would just give you the format if it were available and if not give you the text which would work fine. The library would just need to uniencode the plain text - ie set the unicodetext of fld 1 to uniencode("Test") works fine. _______________________________________________ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution