There are differences between SWITCH and IF-ELSE-IF statements in other languages, but in regards to Revolution someone from the engine team would be best to answer it.

In many languages SWITCH statements are converted into a hash table for much quicker lookups and using a SWITCH once or twice is slower than using an IF-ELSE-IF statement due to the SWITCH statement getting hashed, but using the same SWITCH statement multiple times will increase the speeds. Also, because of the fact that an IF-ELSE-IF statement is _always_ evaluated, they can never be faster than a SWITCH statement (they can be just as fast, but never faster)

There are a few other differences between SWITCH and IF-ELSE-IF statements that do not seem to apply to Revolution due to the fact you can use SWITCH statements just like an IF-ELSE-IF statement. Example;

switch
case (tLUET < 42)
  # do something
  break
case (tLUET > 42)
  # do something
  break
case (tLUET = 42)
  # do something
  break
default
  # do something
  break
end switch

The above would usually need to be done with a IF-ELSE-IF statement but, as you can see, Revolution can do it as a SWITCH statement.

-Sean

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