On Sat, 17 Mar 2007 19:50:40 -0700, Jim Ault wrote:
>> The problem is that no other messages seem to be sent while the mouse
>> is down (mouseEnter, mouseLeave, mouseStillDown etc). I can detect
>> mouseRelease but "the target" is my original button so it doesn't tell
>> me where the mouse is now. Checking "the mouseControl" in the
>> mouseRelease handler also gives the original target.
>>
>> It's looking as if I may have to do some continuous polling, but I
>> know that is generally frowned upon, so I would be grateful for any
>> other suggestions.
Here's what worked for me (put this in the card script):
global gDragging
on mouseDown
if word 1 of the name of the target is "button" then
put true into gDragging
else
pass mouseDown
end if
end mouseDown
on mouseMove
if gDragging and the mouse is up then
send "GetTarget" to me in 20 milliseconds
put false into gDragging
end if
pass mouseMove
end mouseMove
on GetTarget
try
put the short name of the mouseControl -- or anything else you
want to do with it
catch tError
-- it would get here if you released over the card itself
end try
end GetTarget
Hope this works for you...
Ken Ray
Sons of Thunder Software, Inc.
Email: [EMAIL PROTECTED]
Web Site: http://www.sonsothunder.com/
_______________________________________________
use-revolution mailing list
[email protected]
Please visit this url to subscribe, unsubscribe and manage your subscription
preferences:
http://lists.runrev.com/mailman/listinfo/use-revolution