Recently, Wouter wrote:

> Having had some problems caused by extra messages generated in
> certain cases, I started hunting them down.

Just for the sake of argument, have you tried paring the mouseDown handlers
with empty mouseUp/doubleMouseUp handlers?  In my scripts, I've found that
triggering mouseDoubleDown and mouseDoubleUp is sometimes unreliable if the
down state is not paired with the up state.  Perhaps this is part of the
issue you appear to have found.

Regards,

Scott Rossi
Creative Director
Tactile Media, Multimedia & Design


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