Thanks to all of you. I didn't do exactly what I thought any of you said, but absorbing the essence of what you were saying led me to solve the problem. Now working from the Standalone. It was really pretty simple. I just needed to put the sound files folder into the folder where I was planning to save the standalone when it was built. This resolved all of the path issues; though I still had to use my fix in assigning the paths to the player objects - using the Application Browser rather than the object Inspector to identify each of the players source paths.

Joe Wilkins
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