Jacque,

This is a stab in the dark, but from a logical standpoint, could this be happening:

1) User starts first movie
2) For whatever reason, it takes more than 250 milliseconds to actually start playing 3) Timer sees that currentTime hasn't changed, think the movie is done (in reality, it hasn't even started)
4) Go to second movie, repeat #2...

This might be no help if your script is more complicated (i.e. checks the duration against the current time), but that's the only logical flow I could think of...!

Maybe something about her machine or Quicktime Pro is taking longer to start playing the movies? 250 milliseconds might be enough to throw off your script, but still not human-perceived?

I'm hoping someone has a clue to this...
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