Apple licenses Quicktime to developers to include with their product
for free.
There are some mild rules about including logos and whatnot but it's
no big deal, we've done this for a decade or so.
From http://developer.apple.com/softwarelicensing/agreements/
quicktime.html
Selecting the right QuickTime 7 licensing agreement is the first
step. Download the appropriate agreement (PDF) at the end of the
descriptions below.
Note: The fields within these PDFs are modifiable, but you must
print, sign and submit the hard copies as directed on the checklist
attached to each document.
Once you've initiated your license, you can download the self-
contained installers and artwork logo files below.
Note: You are not permitted to distribute the QuickTime installers
until your agreement is executed by Apple.
Distribution of QuickTime 7 with Software and Multimedia Products
The QuickTime 7 SDA Software agreement (PDF) is available for
software developers, game developers and multimedia producers whose
products require that the user have QuickTime installed.
On Jun 1, 2007, at 10:22 PM, Scott Kane wrote:
Hi folks,
This is a little bit off topic, but related to a Rev app I've been
building. As the app is multi-media it uses Quick Time
extensively. My issue lays with potential Windows users and
QuickTime. Many Windows users do not have it (or Itunes)
installed. Which would be a major PITA. I've hunted around
Apples' site but can't find a solution - so before emailing them I
thought I'd ask to see if anybody knew here. Is it legal for me to
bundle QuickTime on a CD for those clients who do not have it and
therefore help them avoid the almost 20 meg download? I seem to
remember Apple frowned on this - though I can't seem to find
anything on it right now.
On another note - Linux and QuickTime. Are there any options for a
Rev solution using QuickTime to be compiled for Linux and use one
of the QuickTime replacements like "QuickTime for Linux" that seem
to exist?
Cheers in advance
Scott
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