Ken,
The Key NSAppleScriptEnabled should be set to YES. I don't know where to put
the AETE resource, in which file should we glue it? I know that that key
should be set, but also I know how to glue Objective-C code into
applescript, but I don't know where to put the AETE resource file in
applications based on bundles.

:-/

Cheers
andre


On 6/28/07, Ken Ray <[EMAIL PROTECTED]> wrote:

On Thu, 28 Jun 2007 19:19:00 -0300, Andre Garzia wrote:

> also if you want to make your application scriptable, you'll need some
new
> entries in the info.plist.

Really? Which ones would those be? And is this to have it show up as a
scriptable app from Script Editor? Or some other reason? Just curious...

Ken Ray
Sons of Thunder Software, Inc.
Email: [EMAIL PROTECTED]
Web Site: http://www.sonsothunder.com/
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