Ken, The Key NSAppleScriptEnabled should be set to YES. I don't know where to put the AETE resource, in which file should we glue it? I know that that key should be set, but also I know how to glue Objective-C code into applescript, but I don't know where to put the AETE resource file in applications based on bundles.
:-/ Cheers andre On 6/28/07, Ken Ray <[EMAIL PROTECTED]> wrote:
On Thu, 28 Jun 2007 19:19:00 -0300, Andre Garzia wrote: > also if you want to make your application scriptable, you'll need some new > entries in the info.plist. Really? Which ones would those be? And is this to have it show up as a scriptable app from Script Editor? Or some other reason? Just curious... Ken Ray Sons of Thunder Software, Inc. Email: [EMAIL PROTECTED] Web Site: http://www.sonsothunder.com/ _______________________________________________ use-revolution mailing list [email protected] Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
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