Just played a little with real-time image manipulation in Rev. Initially tried using arrays, but then the chunk based approach with binary encode/decode seemed to perform faster (strange, have to try arrays again.. ). Here is a small joke-stack in legacy format: go stack url http://ekoinf.net/fire3.rev it burns any selected image :-), click the fire button, choose image and watch it burning. Different patterns emerge depending on image selected. Click the mouse again or press Shift to stop burning. Any ideas on how to make it work reasonably faster (on, say, 1.7 Ghz proc.) so to let it "digest" larger imagedatas ? :-) Viktoras _______________________________________________ use-revolution mailing list [email protected] Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
