I have a game that plays a ticking sound as lights around the board of
the screen light up in sequence, i.e., one lit light moves around the
border of the screen.
*play "click.mp3"* plays much quicker than setting up a Player and doing
a *start player "Click"
*
Anyone know why? It would seem to me that using a player would be
faster (the sound file could be loaded in memory, etc).
You can see this in the message box by creating a player and typing
'start player "Player"' and hitting return multiple times, vs. typing in
'play "sound.mp3"' and hitting enter.
This is with Revoltuion 2.8.1 Build 471
Peter Evensen
www.PetersRoadtoHealth.com
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