I have a game that plays a ticking sound as lights around the board of the screen light up in sequence, i.e., one lit light moves around the border of the screen. *play "click.mp3"* plays much quicker than setting up a Player and doing a *start player "Click"
*
Anyone know why? It would seem to me that using a player would be faster (the sound file could be loaded in memory, etc).

You can see this in the message box by creating a player and typing 'start player "Player"' and hitting return multiple times, vs. typing in 'play "sound.mp3"' and hitting enter.

This is with Revoltuion 2.8.1 Build 471

Peter Evensen
www.PetersRoadtoHealth.com
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