Recently, David Bovill wrote: > From a couple of tests you can't fluidly animate more than a very small > number of objects at the same time. So generating a lista and passing that > recursively deleting an item each pass may help a little.
By all means, please try it and post your results. In my experience, if you have more than few objects moving at the same time, you will get some slowdown. > how does RunRev compare performance wise in animating simple controls > compared to Flash - I know Flash has a lot of nice features and s set up for > this - but if you just want to animate a button across the screen, or as i > my case a few pieces of text in fields (changeing there size)... is Flash > any faster? Moving one or two objects in Rev is OK, but generally Flash is much faster. Flash was designed for animation since its beginning. It treats almost everything (except bitmaps) as vectors which is probably one of the reasons for its speed. Regards, Scott Rossi Creative Director Tactile Media, Multimedia & Design _______________________________________________ use-revolution mailing list [email protected] Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
