On Tue, 17 Jul 2007 11:54:31 -0700, Sieg Lindstrom wrote: > I'm working for the first time with players. I'd like my stack, which will > be used to work with video, to include include a running timer display (in > the format minutes:seconds.tenths of seconds). I know to do the > currentTime/timeScale calculation and then go from there to display in > minutes:seconds.tenths format. > > What is the most reasonable condition to trap for to perform the calculation > frequently enough so the display is timely and responsive but doesn't demand > unnecessarily frequent recalculation of the time?
Sieg, are you using a "send in..." construct? Or a repeat loop? If it's "send in", then I'd suggest sending it every 100 milliseconds since you're displaying tenths of seconds. Ken Ray Sons of Thunder Software, Inc. Email: [EMAIL PROTECTED] Web Site: http://www.sonsothunder.com/ _______________________________________________ use-revolution mailing list [email protected] Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
