Malte,
I found, as you said, a bug in the AE docs on an example of the 3D (iso) stuff, related to password protection. You offered to "send [me] a stack that demonstrates the functions."


I said,
 "Thanks, Malte,
I would like a copy. Could you send it email? (I'd just let it wait for the next version, but the iso functions are actually the ones I'm most interested. Thanks, again,
   -  Mick"

My acceptance apparently got lost in the (e)mail. Perhaps you could tell everyone where to find such a stack. And I would like to request being sent a copy again. Thanks,
   -  Mick



On Jul 16, 2007, at 4:44 AM, Malte Brill wrote:

Hi David,

Björnke already gave you the hint. In the stack animationEngineDocs.rev scroll to rotate3dPoint and look at the example. That stack is self contained and does not need AE to be in use, so you can see the examples without actually wasting one of the 15 free trial sessions. To answer your speed questions: Rev does a pretty good job in calculating the locations, when you translate from 3d to 2d space. That part is even a tad bit faster than in flash. However, it looses a bit of speed when actually setting the points of the graphic I use to display the wire. Not much, but a little. So in what I can see it is en par speed wise with the flash performance for wireframes. However, Flash has quite a few advantages over Rev when it comes to drawing graphic objects (more than one color in the same object, tad bit faster rendering)

Hope that helps.

> If you think the custom interface is too confusing, then tell that
> malte, he didn't listen to me. ;-)

I *do* listen B, just you were the only one complaining. <g>

However, if it turns out not to work, I am all for changing the interface... And I am willing to provide the stack for alternate "reader" - stack approaches. You did a good job with BvG docu, if you want to give it a go, let me knoe. :-)

All the best,

Malte
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