On Sat Jul 21, 2007, viktoras didziulis viktoras at ekoinf.net wrote:
<Any pointers on how paintCompression works... Dictionary says: "When an <image is changed with a paint tool, it is recompressed the next time you <leave the card it's on". Is this also true if imageData was directly <updated - i.e. image gets compressed next time I leave the card it is <on, isn't it? Or is image recompressed each time its imageData gets <updated ? If so, likely RLE is the fastest method to choose or is it <possible to disable paintCompression for images to get more speed for <image updates or RLE is the only option to go ? Or if imageData and not <the actual image is what is displayed on screen, then may <paintCompression have no impact on how fast imageData is being redrawn. <Best wishes <Viktoras See Bugzilla 5113 and my accompanying test stack <http://www.sanke.org/Software/TestStackPaintcompression.zip>. Handling imagedata can be up to 12 times slower with paintcompression set to PNG than to RLE. Regards, Wilhelm Sanke <http://www.sanke.org/MetaMedia> -- Wilhelm Sanke <www.sanke.org/MetaMedia> -------------------------------------------------------- This mail sent through http://www.uni-kassel.de/www-mail _______________________________________________ use-revolution mailing list [email protected] Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
