My apologies if this is out of place here. An example of the effect I'm after can be seen on the "treasure hunt" game at:
http://www.bbc.co.uk/skillswise/words/grammar/interestsentences/pronouns/flash0.shtml Basically, at its treasure hunt level the game shows a map overlayed by a 14x7 grid of 1x1 cm squares, each of which becomes transparently highlighted when the mouse pointer is within it (and, when not, returns to its original state). It is that "trasparently highlighted while mouse is within" effect that I'm after. But, the only Rev option I know for this is blendlevel -- and that would be a painful solution, cause it'd mean having to first draw the 81 interlocking pieces of the map (ouch!), so that they could then be imported into a stack as image objects, the only Rev object on which "blendlevel" has an effect (right?). Is there an easier way? Thanks for listening. -- Nicolas Cueto _______________________________________________ use-revolution mailing list [email protected] Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
