> I use Revolution 2.6.1 to build executables (for Windows, MacOSX and > Linux) that use images from Revolution's own standard image library. In > a script images are referred to using their numeric id. Everything works > within the IDE, but these images do not appear in the compiled > application. How can I enforce the images from the standard library be > imported during compilation of a stack ? Or is manual placement of these > standard images on a stack the only way to do this?
There used to be an option in the standalone builder to include these standard images, but that disappeared a while ago. It always seemed a bit extravagant to include every image when you on;y needed one or two anyway. My preference is to place the images in my stack, give them a high ID number so they cannot conflict with any standard icons, then hide them. After that your buttons can use them as icons whenever needed. Some people like to make a 2 card stack with all the images on the 2nd card, or to make a sub-stack that contains all their images. If you do either of these, then you don't have to hide them. I guess it just depends how many images you need to deal with. Cheers, Sarah _______________________________________________ use-revolution mailing list [email protected] Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
