Hi Sivakatirswami,
I downloaded this, but never really tried it. Sorry, I don't know
whether it can actually export the modified sounds. The main purpose
of this software is analysis rather than editing, but it seems to be
able to do what you need and much more.
<http://www.fon.hum.uva.nl/praat/>
<http://www.fon.hum.uva.nl/praat/manual/
Intro_8_1__Manipulation_of_pitch.html>
Best regards,
Mark Schonewille
--
Economy-x-Talk Consulting and Software Engineering
http://economy-x-talk.com
http://www.salery.biz
Quickly extract data from your HyperCard stacks with DIFfersifier.
http://differsifier.economy-x-talk.com
Op 12-sep-2007, om 22:23 heeft Sivakatirswami het volgende geschreven:
If i want to do some narration on a game or video track, but
a) I want to record it myself
2) dont' want anyone to know it is me talkng
b) want the voice to still sound relatively human - natural
I'm told one would use audio software that can modulate the
"formant" of
the
voice sound file.
Anyone know or has done this? Good tools? If one is doing puppets
it's easy enough, in audacity, to change pitch, boost base, level and
slow tempo, then
change pitch again... but the result is, while very clear, a
obviously a
computer generated
"digital chipmonk" voice.
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