>> You can't build for Mac on a PC
> 
> I was afraid of that.  It isn't a problem for me, since I author on the Mac(
> by choice) but it does mean that some developers who author on PC may never
> bother to port to Mac--perpetuating the cycle of" don't buy a Mac, there's no
> software for it anyway."
> 
> I hope this isn't a limitation that's engraved in stone! Are there any plans
> to remedy this in subsequent versions?
> Also,  I would assume that a stack developed on PC could be copied to a Mac
> and then  built into a standalone for Mac on the Mac, right?

Yes, which is ideal:  Anytime you develop for a target platform, you'll want
to at least test it on a native machine running the target OS.   There are
too many differences between operating systems, UI and technical, to make
anything less worthwhile.

-- 
 Richard Gaskin 
 Fourth World Media Corporation
 Multimedia Design and Development for Mac, Windows, UNIX, and the Web
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 [EMAIL PROTECTED]                 http://www.FourthWorld.com
 Tel: 323-225-3717           ICQ#60248349            Fax: 323-225-0716


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