>> You can't build for Mac on a PC
>
> I was afraid of that. It isn't a problem for me, since I author on the Mac(
> by choice) but it does mean that some developers who author on PC may never
> bother to port to Mac--perpetuating the cycle of" don't buy a Mac, there's no
> software for it anyway."
>
> I hope this isn't a limitation that's engraved in stone! Are there any plans
> to remedy this in subsequent versions?
> Also, I would assume that a stack developed on PC could be copied to a Mac
> and then built into a standalone for Mac on the Mac, right?
Yes, which is ideal: Anytime you develop for a target platform, you'll want
to at least test it on a native machine running the target OS. There are
too many differences between operating systems, UI and technical, to make
anything less worthwhile.
--
Richard Gaskin
Fourth World Media Corporation
Multimedia Design and Development for Mac, Windows, UNIX, and the Web
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