I wish to change the "filename" property of an image object upon command.
If the second file resides in the same folder as the original image file how do I specify "relative filenames" in this type of use? I have for testing purposes a simple timer function which sends the message "starttheshow" to the target image object. The target object has the following script: on starttheshow set the filename of image "Foolscap" to "/Resources/Images/tablecontents.png" end starttheshow When image "Foolscap" first appears on the card it has the filename "/Resources/Images/flyleaf.png". The revolution project stack is in the root of the folder containing "/Resources/Images/flyleaf.png" This is not working as evidenced by an empty grey image object after the switch is supposed to occur. Upon returning to the editing cursor tool and clicking in the project a quit out to desktop with exception errors occurs. This usually necessitates a restart of my PC (ME) to restore full functionality. I know I could swap cards in and out but I wish to keep the memory footprint down and have found that dynamically switching image resources is a good way to do this. Regards Mark MacKenzie Chief Techno-Mage Historical Treasures & Ancient Arts www.digitalheritage.ca [EMAIL PROTECTED]
