Me too ;)  Sometimes I'm still thinking pre-V5.
Funny to see all these different methods! I'll have another go at landscape displacement with the Bump object...

-Mark H


At 11:46 AM 9/16/2005 +0100, you wrote:
Yes, I forgot about using the Bump object which is of course what you should
use, I t has better interpolation options than the Texture object plus
controls for scaling.

David Coombes
[EMAIL PROTECTED]

...
> Material
>     # Surface Geometry
>         # Bump height += Bump( Map coords )
>         # Bump height -= Constant( 0.01 )
>
> The bump VSL Object was set to 0.02 (2cm), 2 VSL objects in total and
> very simple. Even when set to huge amounts of displacment and properly
> balanced the image below still only took 3 minutes to render on my
> piddly little 1.33Ghz Athlon.
>
> http://www.frankdodd.screaming.net/SpikeyRoid.jpg
>
> Regards,
>
> Frank "The Rookie" Dodd
>

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