Hi Nandor,

VSL:
noise to illumination,
then curve to control the illumination-color.

Rest of the illumination with the post-effects.

Have a closer look at the post-effects, there are very interesting
ones.

If I'll find enough time, I'll try to setup a example-scene.

Matthias

----- Original Message -----
From: "Nandor Kertes" <[EMAIL PROTECTED]>
To: <[email protected]>
Cc: <[email protected]>
Sent: Wednesday, October 19, 2005 1:34 PM
Subject: Re: Sun


> Some like this ....
>
>
>
> Nandor Kertes
>
> > --- Ursprüngliche Nachricht ---
> > Von: "Nandor Kertes" <[EMAIL PROTECTED]>
> > An: [email protected]
> > Betreff: Sun
> > Datum: Wed, 19 Oct 2005 09:52:35 +0200 (MEST)
> >
> > Hello ,
> >
> > I want create a sun that emit ligth and
> > have a sun surface ...
> >
> > It is possible create a analitic sphere and a ligth
> > in the middel that goes true the surface of the analtic
> > sphere ?
> >
> > VSL :-)
> >
> > Nandor Kertes
> >
> > --
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