Hi Carlo, I think SkinManager shows the true binding and RS hides something. I'll try to understand, what's going on there. BTW: If I click on the "SDS-level" (the "root") in SkinManager it's crashing RS.
Many thanks for this great plugin :-) It's a great add for RS in my opinion. Matthias ----- Original Message ----- From: "Carlo Lanzotti" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Thursday, November 24, 2005 4:47 PM Subject: Re: Duplicating skeletons with attached SDS > Hi Matthias, > > > SkinManager shows a binding to multiple > > skeletons. How can I unbind the SDS from one > > skeleton without loosing the other binding? > > I'll check if this is a SkinManager bug and maybe i'll post a patch to > download. > > Anyway, soon SkinManager will be replaced by RealPuppet that have many > advanced features about character skinning and IK manipulation. > > More on this later. > > Best Regards, > > Carlo Lanzotti >
