Hi Carlo,

I think SkinManager shows the true binding and RS
hides something. I'll try to understand, what's going
on there.
BTW: If I click on the "SDS-level" (the "root") in SkinManager
it's crashing RS.

Many thanks for this great plugin :-)
It's a great add for RS in my opinion.

Matthias

----- Original Message ----- 
From: "Carlo Lanzotti" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Thursday, November 24, 2005 4:47 PM
Subject: Re: Duplicating skeletons with attached SDS


> Hi Matthias, 
> 
> > SkinManager shows a binding to multiple
> > skeletons. How can I unbind the SDS from one
> > skeleton without loosing the other binding?
> 
> I'll check if this is a SkinManager bug and maybe i'll post a patch to 
> download. 
> 
> Anyway, soon SkinManager will be replaced by RealPuppet that have many 
> advanced features about character skinning and IK manipulation. 
> 
> More on this later. 
> 
> Best Regards, 
> 
> Carlo Lanzotti
> 

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