Hi Frank, x64 allows for >2gig ram, which helps on big gi renders. If you happen to have 2x dual core, you can use all 4 processors on rendering. Check the v6 page on http://members.chello.nl/rbroeder/ Big files seem to load faster, and 64 bit chips seem more responsive with x64 (for me,anyway). I would definitely do it for the future, if not for the present.
chris mungenast Frank Bueters wrote: > > good, not yet deadquiet than. > A question on hardware: if I'd manage to build a 64 bit system with a > 64 bit windows os, would rs3d make advantage of the 64 bit > environment? > Frank > > ------------------------------------------------------------- > Van: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] Namens > [EMAIL PROTECTED] > Verzonden: dinsdag 20 december 2005 10:54 > Aan: [email protected] > Onderwerp: RE: test > > Just been a couple of quiet days I guess...Karl > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf > Of Frank Bueters > Sent: Tuesday, December 20, 2005 10:51 AM > To: Realsoft 3D Maillist > Subject: test > > is this list still alive?Fr. > > This e-mail and any attachment are confidential and may be privileged or otherwise protected from disclosure. It is solely intended for the person(s) named above. If you are not the intended recipient, any reading, use, disclosure, copying or distribution of all or parts of this e-mail or associated attachments is strictly prohibited. If you are not an intended recipient, please notify the sender immediately by replying to this message or by telephone and delete this e-mail and any attachments permanently from your system. >
