OK, now, maybe this time :P
Sorry to be the cause of so much traffic.
The version I just posted, 0.51, has the previosly mentioned fixes and also fixes a bug, that has been there for some time, concerning the "selected" face selection method; no more piles of nurnies on one face :)

Right, now perhaps you can Enjoy!,

http://www.catmtn.com/realgreeblez.php


Zaug



Zaug wrote:
Forget this version, I will post a new one later, I have discovered an
error in the nurnies loops.

Sorry for any wasted time.

Zaug


Zaug wrote:

  
This update, unlike the one mentioned below, actually updates the
window automatically rgardless of whether nurnies are activated or
not. It also leaves the sds mesh object selected, as I think is the
most conveinient way for this to be handled. This release also fixes
some issues that arise when the script is ran under RS3Dv4.5. Last, it
now gives a human readable error in the case of there not being an SDS
object selected.
I have started versioning and dating the script; for no good reason,
this is version 0.50 :)

As always it is here :

http://www.catmtn.com/realgreeblez.php


Enjoy,
Zaug


Zaug wrote:

    
I have poster another update. This makes the random rotation for user
nurnies work more like expected.

Cheers,
Zaug

Mark Heuymans wrote:

 

      
At 08:53 AM 1/3/2006 -0700, you wrote:

   

        
I have posted an updated version of my Real GreebleZ script.
This version updates the screen automatically when the script is
finished running a greebling process; this is in answer to the bug
Timo pointed out.

You can get it at the same location:

http://www.catmtn.com/realgreeblez.php


Zaug
     

          
Hi Zaug,

Many thanks for the script! I got it working after correcting the
little problem with the missing variables you mentioned.


Happy greebling,
Mark


   

        
 

      
-- 
My love of the  halfling's leaf has clearly slowed my mind.
8?o

    

  

-- 
My love of the  halfling's leaf has clearly slowed my mind.
8?o

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