> As far as the Blender Fluid Dynamics sim being better than an RS > metaballs sim , uh , yes , of course the Blender sim would be better > (really?) . > > (shaking my head at 100 Miles Per Hour) > studio
Okay, let's do a small competition: let's make an animation. You use metaballs, I'll use fluid dynamics. :-) Andreas -- Lust, ein paar Euro nebenbei zu verdienen? Ohne Kosten, ohne Risiko! Satte Provisionen für GMX Partner: http://www.gmx.net/de/go/partner
