> I don't know why this statement "1" causes any confusion. Other values > than "1" make the lightsource stronger or weaker than the original > value. > Boris - http://www.3ddart.com - > Realsoft Image Contest - http://www.realsoft.org -
Hi Boris : Please forgive my heavy editing of your reply . This thread is getting long already , but hopefully has some use . Boris , great job of telling us about this 'LS' shader , it was not in my default startup , and even if it was I wouldn't know what to do with it anyway . Please take what I said about the confusion issue with a grain of salt . What I was really trying to do was draw attention to how information is bandied about on this list like golf balls on a driv- ing range . You said "set the value to '1' . That is not 100% correct , is it ? In the computer world , '0' is off , '1' is on . When I personally first read your post I thought we only had a choice of 'on' or 'off' , but obviously that is not the case , as I said and you have re-stated . It's no big deal , and was just an opportunity for me to point out how difficult it can be for newbie's to learn sometimes . Same with Matthias adding a non-existent shader to the 'root' of his example project . It's no big deal , it's just wrong , is all <grin> . studio www.niagara.com/~studio www.studiodynamics.net
