> I don't know why this statement "1" causes any confusion. Other values
> than "1" make the lightsource stronger or weaker than the original
> value. 
> Boris - http://www.3ddart.com -
> Realsoft Image Contest - http://www.realsoft.org -

Hi Boris :

  Please forgive my heavy editing of your reply . This thread is
getting long already , but hopefully has some use .

  Boris , great job of telling us about this 'LS' shader , it was
not in my default startup , and even if it was I wouldn't know
what to do with it anyway .

   Please take what I said about the confusion issue with a grain
of salt . What I was really trying to do was draw attention to how
information is bandied about on this list like golf balls on a driv-
ing range .

   You said "set the value to '1' . That is not 100% correct , is it ?
In the computer world , '0' is off , '1' is on . When I personally first
read your post I thought we only had a choice of 'on' or 'off' , but
obviously that is not the case , as I said and you have re-stated .

   It's no big deal , and was just an opportunity for me to point out
how difficult it can be for newbie's to learn sometimes . Same with
Matthias adding a non-existent shader to the 'root' of his example
project .

  It's no big deal , it's just wrong , is all <grin> .

studio
www.niagara.com/~studio
www.studiodynamics.net

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