Hi studio,
just try this according to 4.5 reference manual:

- create a sds-mesh
- create a radial deformer object in front view
- drop mesh and deformer in a level
- klick on "construct"
- change to side view
- with deformer object selected hit the space button, you will see a yellow
circle and a yellow point
- sizing the circle in edit mode will end up with 2 circles:
        the old one showing the effect diameter
        the new one showing the power

- move the yellow point in edit mode away from the mesh results in dragging
the affected area
- sizing  the second circle in edit mode results in changing the power wich
is used to pull/ push the mesh towards the yellow point
- moving in normal mode  results in changing the place on the sds-mesh where
the effect take place
- use the curve in the property window to do wired stuff
- have fun

kind regards
Michael


----- Original Message -----
From: "studio" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Wednesday, March 08, 2006 6:32 PM
Subject: Re: Magnetism Modeling Tool


> > I think the Tool you are searching for is called "Radial  Deformator"
and
> > it's located on the Construction tab.
> > kind regards,
> > Michael
>
> No . Actually this is another "not-quite-right" version of the pre-
> viously mentioned "Move Tool" with "Collision Deformation" that I
> posted in a mail last night (complete with pictures!)
>
> It will appear that it's not actually working (surprise-surprise)
> but I've discovered (yet another) work-around .
>
> 1)  Fire up RS3D .
> 2)  Click the "Reset View to Native state" icon and make it parallel .
> 3)  Switch to side view and create a default SDS Sphere .
> 4)  From the Construction Tab select "Radial Deformer" .
> 5)  Draw a circle with this tool on your sphere .
> 6)  Switch back to your native front view and move the R-D tool
>     object near the side of your sphere .
> 7)  Now showing in your Control Bar is a tool "Bind to Sibling"
> 8)  Click on it .
> 9)  Now , move your "Rad-deform" object and watch ... nothing !
> 10) Try all kinds of tweaking in the curve in the Property Window.
> 11) Admit defeat eventually and just go to the manual for help .
> 12) Do a search of the manual using Zaugs Java search engine .
> 13) No results - so then try the Reference manual .
> 14) This Tool does not exist according to the Reference manual .
> 15) Eureka ! A hit from the search engine !
> 16) Read the only piece of info on this tool anywhere..."For exam-
> ple, a radial deformer can be used for generating a bump to a mesh"
> 17) Think about taking up golfing instead of
> 18) Spending your life testing out this S/W .
> 19) Play with all the controls until you finally see where the problem
>      is (this time) .
> 20) Finally ... increase the "Size" slider by a factor of 10 .
> 21) Move the deformer and you'll see that sometimes it will move the
>     mesh in yet another odd , non-intuative way .
>
> This is about as close to "magnetism" as chicken scratch is to
> chicken salad . I'm sure it has it's place on certain meshes
> using the 'Curve' object for displacing certain shapes but as
> a general easy-to-use molding and modeling tool it is a zero .
>
> studio
> www.niagara.com/~studio
> www.studiodynamics.net
>
>

<<attachment: radialdeformer.jpg>>

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