Hi studio,
just try this according to 4.5 reference manual:
- create a sds-mesh
- create a radial deformer object in front view
- drop mesh and deformer in a level
- klick on "construct"
- change to side view
- with deformer object selected hit the space button, you will see a yellow
circle and a yellow point
- sizing the circle in edit mode will end up with 2 circles:
the old one showing the effect diameter
the new one showing the power- move the yellow point in edit mode away from the mesh results in dragging the affected area - sizing the second circle in edit mode results in changing the power wich is used to pull/ push the mesh towards the yellow point - moving in normal mode results in changing the place on the sds-mesh where the effect take place - use the curve in the property window to do wired stuff - have fun kind regards Michael ----- Original Message ----- From: "studio" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Wednesday, March 08, 2006 6:32 PM Subject: Re: Magnetism Modeling Tool > > I think the Tool you are searching for is called "Radial Deformator" and > > it's located on the Construction tab. > > kind regards, > > Michael > > No . Actually this is another "not-quite-right" version of the pre- > viously mentioned "Move Tool" with "Collision Deformation" that I > posted in a mail last night (complete with pictures!) > > It will appear that it's not actually working (surprise-surprise) > but I've discovered (yet another) work-around . > > 1) Fire up RS3D . > 2) Click the "Reset View to Native state" icon and make it parallel . > 3) Switch to side view and create a default SDS Sphere . > 4) From the Construction Tab select "Radial Deformer" . > 5) Draw a circle with this tool on your sphere . > 6) Switch back to your native front view and move the R-D tool > object near the side of your sphere . > 7) Now showing in your Control Bar is a tool "Bind to Sibling" > 8) Click on it . > 9) Now , move your "Rad-deform" object and watch ... nothing ! > 10) Try all kinds of tweaking in the curve in the Property Window. > 11) Admit defeat eventually and just go to the manual for help . > 12) Do a search of the manual using Zaugs Java search engine . > 13) No results - so then try the Reference manual . > 14) This Tool does not exist according to the Reference manual . > 15) Eureka ! A hit from the search engine ! > 16) Read the only piece of info on this tool anywhere..."For exam- > ple, a radial deformer can be used for generating a bump to a mesh" > 17) Think about taking up golfing instead of > 18) Spending your life testing out this S/W . > 19) Play with all the controls until you finally see where the problem > is (this time) . > 20) Finally ... increase the "Size" slider by a factor of 10 . > 21) Move the deformer and you'll see that sometimes it will move the > mesh in yet another odd , non-intuative way . > > This is about as close to "magnetism" as chicken scratch is to > chicken salad . I'm sure it has it's place on certain meshes > using the 'Curve' object for displacing certain shapes but as > a general easy-to-use molding and modeling tool it is a zero . > > studio > www.niagara.com/~studio > www.studiodynamics.net > >
<<attachment: radialdeformer.jpg>>
