Yes, I know it's a simple solution, and I use it all the time because I know
no other way. But it can be quite annoying when you try to select groups of
points to bind them to certain parts of a skeleton. It takes two steps for
every bone. Especially the selection painter gives a feeling that it paints
a surface but when you turn the view around you notice that the backside has
been selected too.

Arjo.


> I don't know about the selection painter but for selecting
> vertices I go to
> the perpendicular view (top view or side view if you've selected them in
> front view) and deselect the vertices that shouldn't be included.
> It's so simple I can hardly believe this is very helpfull :)
>
> Frank Bueters
>
>
> > Is there any way to lock the selection painter to the front
> > side of an object?
> > I mean when I paint a surface the backside of the object is
> > also selected.
> > I've got the same question for dragging a box around faces or points.
> >
> > Arjo.
> >
> >
> >
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