Hi all..
 
Is there a similar function as the 'Show Backup' feature, that also shows it all, the Raytrace+PostFx ?
So if lost in the 'View' Window, you dont have to do a 'Render PostFX' !
 
One thing that somewhat helps out, is the 'Automatic Redrawing Off' option in the 'View Properties' Windows 'Draw' Tab
 
Also.. is there an option to set, so that when render the postFX, RS keeps the old Raytrace+OldPostFx and Render over that, so you can see the difference while it renders..?
(and not as now, when using the Render PostFX, RS loads the view with only the Raytraced image, which makes it harder and less intuitive to see when doing testrenders with different postfx options set...)
 
A third thing, would be nice if RS also could hold the Raytraced+PostFX, when after a change in the GI shader, so the Raytrace render part, wouldn´t show up, but RS directly, when the New PostFX render is done, shows that !, (so the difference in the two renders can be seen when it happens, without haveing to see the Raytrace image, since this isnt affected by the changes in the GI Shader, or is it ?
(Btw, I guess one workaround for this, would be to setup 2 'View' Windows, and render them in turns, and they hold each state....)
 
(Or do someone have other already good ways of handling these things..?)
 
I ask, since I had a little abit of energy to try some GI render, just for fun...
(I wish some energy is left so I can release that since long time ago promised football tut.. =(...
Or shall football season (summer) also pass.. hmm I feel so bad that I havent delivered this tut and some other Char Anim tuts as well.. as I have promised....
well.. sadly havent been able to influence my lifesituation.. =(
 
Thx in advanced..
 
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..

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