> Today I received my 2 disk set of "Elephants dream" from the blendershop
> http://orange.blender.org

Awesome !!! :

  Well , ok , gay . Ya , went there , D/L'd the .4GB version
and sat back and watched some bizarre circa 70's Stop-Action
trip through what appears to be the very same type of brown
acid that everyone back then just knew was poison ...

 (You do not have to make a purchase but can D/L the wholekit
& caboodle scene and characters [if you choose])

   It's an odd animation , so just D/L the thumbnail version
if you can , first . Nice sideburns on the odd spider-like
old guy but after that it just goes downhill ... rapidly .

  Not the Orange-efforts fault . The only way to do this kind
of advanced character animation is through quality motion-cap.
Otherwise the resulting animation looks like , uh , uhmmm ....

  Probably the greatest asset an animator can have today is a
huge library of authentic Mo-Cap , ready for assembly . Trying
to do it via this type of Orange-Effort "fudge method" is just
plain embarassing to the whole industry , especially the non-
Pro hobiest sector ... IMHO .

studio
www.niagara.com/~studio
www.studiodynamics.net

> Today I received my 2 disk set of "Elephants dream" from the blendershop
> (by buying the item i.e.ordering & paying for it in advance one could
> finance part of the open animation movie project of the "orange" team
> who did the film). Excellent work which could serve as a measuring stick
> for the features a character animation tool really is in need of ;-) ....
>
> For those interested in seeing without buying - just wait a couple of
> days more before downloading it, as the authors posted a warning on
> their webside:
>
> "Despite Ton’s request to wait with posting Elephants Dream on the
> Internet until the Orange team has had a chance to publish a good
> quality version, you can already view it on YouTube. In itself this is
> not a problem (in fact, you’re encouraged to share it!), but the Orange
> team is quite disappointed by the quality of it. As they will be
> releasing a series of high-quality downloads in the next few days, I can
> only recommend that you wait for those to get the best possible first
> impression that you can."
>
> More info at:
>
> http://orange.blender.org
>
> and for those in a hurry who just want to get a first impression:
>
> http://orange.blender.org/wp-content/themes/orange/images/blog/switchbridge.jpg
>
> Another point of interest for those character animation aficionados
> among us is, that during the production a set of new structures & tools
> were developed for Blender, among them a a unique Blur tool which uses a
> 3D model based on quads and vectors to deliver the effect in far less
> time at a far higher quality than the "classical" approach.
> All those new developments will be integrated in the next Blender
> release (you can get a preview of them at
>
> http://www.blender.org/cms/Changes_since_last_ver.727.0.html
>
> ).
>
> I sincerely hope that the realsoft community will also profit by having
> a look at the movie & the tools used by it (EVERYTHING was made by using
> free software even the compositing :-) ....)
>
> Have a nice day
>
> Wolfram
>
>
>
> --
> Internal Virus Database is out-of-date.
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>
>

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