Yep,

first poly then bezier.
My way in character anim, too.

Matthias
----- Original Message ----- 
From: "Andrew Berge" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Sunday, December 31, 2006 10:09 AM
Subject: Re: morphing


> Hi Matthias,Garry,
> 
>   Just one other tip if you are using the chor window to do this kind of 
> thing, I find it is almost always easier when you are doing eases etc 
> and need to change to bezier mode splines to first change to ployline 
> and then to bezier, the reason is that the bezier curves will start with 
> the same shape as the curves you currently have when you convert, and it 
> is much easier if they are polyline, then it is simply a matter of 
> grabbing the approproate handles and setting your eases.
> 
> 
> Rgds,
> 
> Andrew
> 
> Matthias Kappenberg wrote:
> > Hi Garry,
> >
> > if you mean:'samples/SUB GROUP/moving groups' 
> >
> > enable the bezier in chor windows-->Properties->
> > (go to the desired animation with unfolding the animator-tree)
> > Animation-Curve viewport.
> > (If you don't see any "Choreographs" select the object which animation
> > you like to edit: Your ChorWindow is set then to "Show selected only".
> > If you don't see any Choreographs now: Select the object and uncheck in
> > Properties Windows-->Gen Tab "Hide Choreographs")
> >
> > Use "Shift+RMB" to scale the view.
> > Use "LMB+1" or LMB+2" to lock the movement on x or y axis
> > of selected points in the viewport.
> >
> > See attached picture.
> > (After a while you'll really like the ChorWindow ;-)
> >
> > Hope that was helpy,
> > Matthias
> >
> >
> > ----- Original Message ----- 
> > From: "studio" <[EMAIL PROTECTED]>
> > To: <[email protected]>
> > Sent: Sunday, December 31, 2006 9:29 AM
> > Subject: morphing
> >
> >
> >   
> >>   In 'samples/subdivision/moving groups' we see an ex-
> >> ample of morphing with keyframes using 'groups' 
> >> (and as with almost all RS3D sample projects - no
> >> idea how we got there) .
> >>
> >>   Anyway , is there a simple way to add ease-in/
> >> ease-out keyframes for very simple morphs ?
> >>
> >> Example : just move a sphere from A->B using the
> >> Morph "Creator" . How do we ease it in and out
> >> quickly & easily ? 
> >>
> >> Thanks .
> >>
> >> studio
> >>
> >>     
> >>
> >> ------------------------------------------------------------------------
> >>
> >> ------------------------------------------------------------------------
> >>
> >> No virus found in this incoming message.
> >> Checked by AVG Free Edition.
> >> Version: 7.1.409 / Virus Database: 268.16.0/610 - Release Date: 30/12/2006
> >>     
> 

Reply via email to