Maybe I'm missing something obvious :

I have a 500 frame 720 x 480 video that I want to deposit
Realsoft CGI into . However , when I load the video as an
'Image Object' so that I can have the video available as
a 'Camera Backdrop' Realsoft wants to raytrace the whole
500 frame video for my animation previews .
 Any idea why ?

 The Camera Backdrop does not need to be raytraced .
Just select the 'Image Object' and in wireframe mode
the cam-backdrop video will play in realtime .

In fact , any raytracing only softens the video in
the resulting output . (Well , I guess I could crank
the quality settings way up and then go out of town for
a few days ... )

 The workaround is of course , to render only the CGI
as a .tga with an alpha channel , and then bring that
sequence into AFX/Premiere/etc. , but it seems like a
lot of work for simple anim previews .

 The frustrating part is that RS will easily update
the 'Camera Backdrop' at 30 fps without any rendering
required , in wireframe mode , but as soon as it's
time to render , the backdrop slowly get's raytraced .

 Maybe this is just how RS has to work ... it has to
raytrace the whole 720 x 480 screen even if the CGI
element is only a few dozen pixels ?

 I think ideally , we would have a switch to turn off
background raytracing as well as the option to render
the CGI's antialiasing with the background , or not .

 This is the kind of thing that should have been there
10 years ago , as well , in my humble opinion . Sorry
if I've missed the obvious "in Realsoft" solution .

thanks

studio

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