Hi Stefan, Isn't it possible to attach dummy objects to the joints? Then it might even be easier to select the right joint, as you can use objects with a size that can be clicked to select more easily.
Arjo. -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Beg-inner Sent: dinsdag 20 februari 2007 0:27 To: [email protected] Subject: Possible to have Rotation handles to always show even when object(s) are NOT selected? Hi all.. Is it possible to to set so certain objects Rotation Handles (and maybe other handles) are Always shown, even when the object is NOT selected..? (And also Edit Mode handle types always are on even in Object Mode, So that a skeleton can always be moved with its Object Mode Translation Handle and one can directly IK/FK on Joints..without having to switch back n forth between the modes and dont have to first select the skeleton ) (Similar to the Options for SDS objects to show Control polygon OFF, When Edited and Always) It would be good for a faster and more intuitive workflow when animating.. So one can just drag the handle directly without first needing to select the correct object... Either having this as an per Object setting, and/or that things could get selected by Mouseover...(things getting Highlighted and selected just when mousepointer is over it in the view...) If not possible yet..and if I dont find it in the database.. I will add a better described report on it into the database..=) Take Care Best Regards Stefan Gustafsson ( Beg-inner ) A Proud Owner and User of Real3D and Realsoft3D..
