its one of the options when rendering along with quality over speed and the like although I dont know how it relates to actual quality or I may be totally wrong :(
Alasdair

----- Original Message ----- From: "studio" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Monday, November 26, 2007 6:09 PM
Subject: Re: Dual Quad Core Xeons and RS Gi


 My current Dual Xeon has been awesome but is 2.5 times
slower than the newer crops and so I am looking at re-
placing it . Here's my dilemma ;

 Sorry , 2.5 times slower is for a single quad core ,
5 times slower for the Dual-Quad cores .

 Alisdair , not sure what you mean by render with 2 cpu's .

Thanks

garry




Hi :

 My current Dual Xeon has been awesome but is 2.5 times
slower than the newer crops and so I am looking at re-
placing it . Here's my dilemma ;

When doing RS Gi , 1 CPU will be working and 7 CPU's will
be sitting idle !

 Is there a workaround where I can tell RS to only render
every 4th or 8th frame ? We have the "Frame Commands" in
the render panel so couldn't we insert a "render every
4th frame" java or RPL command ? Must be a way .

 World Construction Set isn't and probably will never be
multi-threaded but it has always had a "Render Every Xth
Frame" in it's Render Panel . That way we could fire up
several instances of WCS and have all our CPU's working
away .

Thanks in advance for any suggestions .

garry


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