its one of the options when rendering along with quality over speed and the
like although I dont know how it relates to actual quality or I may be
totally wrong :(
Alasdair
----- Original Message -----
From: "studio" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Monday, November 26, 2007 6:09 PM
Subject: Re: Dual Quad Core Xeons and RS Gi
My current Dual Xeon has been awesome but is 2.5 times
slower than the newer crops and so I am looking at re-
placing it . Here's my dilemma ;
Sorry , 2.5 times slower is for a single quad core ,
5 times slower for the Dual-Quad cores .
Alisdair , not sure what you mean by render with 2 cpu's .
Thanks
garry
Hi :
My current Dual Xeon has been awesome but is 2.5 times
slower than the newer crops and so I am looking at re-
placing it . Here's my dilemma ;
When doing RS Gi , 1 CPU will be working and 7 CPU's will
be sitting idle !
Is there a workaround where I can tell RS to only render
every 4th or 8th frame ? We have the "Frame Commands" in
the render panel so couldn't we insert a "render every
4th frame" java or RPL command ? Must be a way .
World Construction Set isn't and probably will never be
multi-threaded but it has always had a "Render Every Xth
Frame" in it's Render Panel . That way we could fire up
several instances of WCS and have all our CPU's working
away .
Thanks in advance for any suggestions .
garry
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