> i just updated my homepage with a new demoreel.. all of it was atleast > partially done with realsoft3d v5. i hope you like it. > Gunnar > www.z-base.de
Absolutely Outstanding : Excellent example of what can be done circa 2007 . Man , I was spellbound just trying to keep up with all the great CGI that was coming at me , non-stop , for hundreds of seconds ! I'm envious of your work ethic . You being a Pro , you are obviously , being constantly challenged . This is , I think , the single most important difference between Pro's & us poor 3D , CGI hobbiests . I'm blown away with your work , but at the same time I do understand how other RSV5 users , who also have the potential to create great works , do not , simply because they are not challenged , and in fact spend most time completely idle . It seems to me that it takes 2 ingredients : 1) The task , and 2) The desire to complete the task (uniquely, of course) Those of us who are non-professional spend endless idle moments trying to create ... simply for the sake of creating . Not for money . Not for fame . Not to try and prove to our 'significant-other' that those endless hours in the "Computer Room" or at the office until midnight (on saturdays) are of significant financial benefit to the family/relationship . We all are envious of your work and skills , of course , so please don't take me wrong . I elaborate only in an attempt to draw attention to the infinite problem of ... "Talent without Purpose" . Purpose is key , and it is rare in this forum . How many here are Pro's ? A dozen or so , I would guess . How many of the Pro's share their work methodologies ? Maybe 1 or 2 (Gunnar , you have always shared [thanks] ) The blank , white page ... yes , overwhelming sometimes , but much better with an Art Director dictating what should be included in this 'shot' and that camera angle . OK ,well , maybe a semi-yearly RS animation contest will help the challenge-challenged (did we just coin a phrase?) to create inspiring digital movements from scratch . Hey , a tiny purpose . Maybe even reach down deep inside and draw upon powers of creativity that we never knew we had . Design-create-render . Eventually post our uninspiring non-pro demo-reel . cheers . garry
